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<title>Prog-Sphere forums : Prog-Sphere : Prog Sphere - News / Band Updates : Relfasht (Beet Pt 9) [Djent/Avant Prog/Prog Metal]</title>
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<title>Relfasht (Beet Pt 9) [Djent/Avant Prog/Prog Metal] in Prog-Sphere : Prog Sphere - News / Band Updates</title>
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<description>Topic: Relfasht (Beet Pt 9) [Djent/Avant Prog/Prog Metal]

Message: Relfasht (Beet Pt 9) [Djent/Avant Prog/Prog Metal]My first attempt at two things, shape keys and HDRI files. HDRI files really not impressed or I am just not using them correctly. Maybe they are tailored more to blender artists? My camera movements did not relate to horizon shift, also had to colorramp the environment right down to B/W because I just dont understand...light...yet.Shapekeys saved the day, a godsend. Probably the most functional and inspiration aspect of Blender. You can get so much more 'footage' to play with and use (a reason to film something!). Hence the glowing malshaped orbs created from the dudes.....wooden arm.....portals....???Music recorded using live guitars mixed with samples of african percussion, etc. Recorded, mixed and mastered in FL Studio.
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<pubDate>Wed, 06 May 2020 11:10:03 +0100</pubDate>
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